CS 4448 - Spring 1998
Object-Oriented Programming and Design
Lecture 6.1
Homework #4
- Your design needs to have everything: init, methods, etc...
- Everything should inherit from Object
- Pet vs. super new
Homework #5
- 2 copies
Test #1
Chapter 4
- Constant Data... P.98 P.105
- call-by-value, call-by-address, call-by-reference
- Object Visibility and Lifetime Table 4.1
- Name space - examples of using them - namespace, using namespace
Chapter 6
- Constructors and Destructors are special methods
- Friend is not a good idea in most cases
- Inline Functions
Adam Jonathan Griff,
computer@griffmonster.com
Copyright © University of Colorado. All rights reserved.
Revised: February 17, 1998